30th September 2019
This is a blog documenting my learning, development, and progress over my second year of university, it will be updated every day and contain details about the software I'm using, the new experiences I'm having and the books read. Today has been the first day of university and the start of my first module; graphics I. For this module we are using C and C++ to develop our own graphics engine to render images using the Windows 32 API. At first glance, the module seems monstrous in size. Despite this, the way C has been used in the examples seems fairly intuitive (Despite the amount of Hungarian notation found in the code). Hopefully, the movement into C++ will be a clean transition