7th November 2019

Today I spent my time working on getting my graphics cube rendering. Throughout the day I encountered an error in how I was representing the matrices. I was loading in starting with columns, then iterating using rows. This made inputting and multiplying matrices awkward and non intuitive on top of making the program hard to build upon so I changed this in every instance the matrix was used. This was done in: the matrix class, the rasteriser class, the model class and vector. This removed a large amount of the issues and allowed something to render, but despite this, all that rendered was sporadically moving lines. I plan to fix this tomorrow.

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